Systems
Systems
A curated set of production-ready Lua systems for Roblox Studio. Each system is maintained, documented, and licensed for long-term use.
Easy Economy System
Beginner-safe, server-authoritative currency system for Roblox games.
Easy Tycoon Engine
Plug-and-play tycoon framework for Roblox. Economy, plot assignment, and model spawning out of the box.
Vault UI System
A modular interface framework with theming, transitions, and layout primitives.
Citadel Economy Engine
Server-authoritative pricing, inventory sync, and analytics hooks.
Inventory & Trading Engine
Server-authoritative inventory management and peer-to-peer trading with rollback safety.
Sentinel Anti-Exploit
Server-side exploit detection with a live admin console for flagging, muting, and kicking players.
Quest & Mission Engine
Config-driven quest system with dailies, weeklies, branching objectives, and reward hooks.
Notification & Toast System
Polished toast notifications, achievement popups, reward alerts, and server-wide announcement banners.
Leaderboard & Rankings Engine
Persistent leaderboards with daily/weekly/monthly resets, multi-stat boards, medal rankings, and a polished UI.
Shop & Storefront System
Config-driven item shop with categories, rarity tiers, sales, stock limits, bundles, and a polished purchase UI.
LuaSystems Telemetry
Server-side Roblox module that streams session and revenue events to the LuaSystems Cohort Analytics page.
