UI/UX, Engagement

Every great moment deserves a great notification.

Polished toast notifications, achievement popups, reward alerts, and server-wide announcement banners.

One-time purchase · No subscription
Full source codeProduction-readyAll future updatesInstant download

Preview

See it in action

Notification system hero

Notification system hero

Show purchases, level-ups, rewards, and other live gameplay events through a polished in-game notification system built for real player feedback.

Feature preview

Feature preview

Preview rewards, alerts, achievements, announcements, and stacked notifications through a flexible in-game toast system.

Close-up alerts

Close-up alerts

Keep urgent alerts and system messages clear, readable, and consistent without disrupting gameplay.

Server announcement

Server announcement

Broadcast live events, warnings, and server-wide announcements through a clear, high-visibility notification banner.

Features

What you get

  • Seven notification types with unique color themes and icons
  • Animated slide-in/out with configurable position (6 anchor points)
  • Auto-stacking with oldest-first eviction when the queue is full
  • Progress bar timer shows remaining display time per toast
  • Sticky notifications that stay until manually dismissed
  • Server-wide announcement banners with slide-down animation
  • Sound effects per notification type (configurable asset IDs)
  • Rate limiting prevents spam (configurable per-second cap)
  • One-line API — Notify.Success(player, "Title", "Body")
  • Convenience methods for rewards, level-ups, and achievements

Stop rebuilding what Notification & Toast System already solves.

Production-ready source code, clean integration, and every future update included — so you ship your game, not your infrastructure.

From $7.99 · one-time

Use Cases

Built for these workflows

Reward Feedback

Show loot drops, currency gains, and purchase confirmations with themed reward toasts.

Progression Milestones

Celebrate level-ups, achievements, and quest completions with animated popups.

System Alerts

Warn players about low health, connection issues, or server restarts with color-coded toasts.

Live Announcements

Broadcast event starts, maintenance windows, and server messages to every player.

Pricing

One price. Yours forever.

Pay once, get full source code and every future update. No subscriptions, no per-seat fees, no recurring charges.

Personal

$7.99

One-time payment — yours forever

For individual developers and solo projects.

  • Full source code access
  • Use in one Roblox experience
  • Modify source for your project
  • Deploy to live production
  • All future updates included
  • Installation & bug-fix support
Best Value

Studio

$13.98

One-time payment — yours forever

For teams and commercial game studios.

  • Full source code access
  • Use across multiple experiences
  • Share with your development team
  • Commercial-scale deployment
  • Internal forks for studio use
  • All future updates included
  • Priority support response

Use across your entire studio

Secure Stripe checkoutInstant download accessProduction-ready code

Compare tiers

Personal vs Studio

FeaturePersonalStudio
Source code access
Production deployment
All future updates
Experiences allowed1Unlimited
Team sharing
Internal forks
Commercial useSolo onlyFull commercial
Support tierStandardPriority

Technical

Integration details

Installation

Up and running in minutes.

  1. 1Copy the NotificationSystem folder into ServerScriptService.
  2. 2Copy NotificationClient.client.lua into StarterPlayerScripts.
  3. 3The system auto-initializes. From any server script: local Notify = require(path.to.NotificationEngine)
  4. 4Call Notify.Info(), Notify.Success(), Notify.Reward(), etc. from gameplay code.
  5. 5Optional: customize Config.lua for position, durations, and sounds.

API Surface

  • Notify.Init()
  • Notify.Info(player, title, body)
  • Notify.Success(player, title, body)
  • Notify.Warning(player, title, body)
  • Notify.Error(player, title, body)
  • Notify.Reward(player, options)
  • Notify.LevelUp(player, level)
  • Notify.Achievement(player, title, desc)
  • Notify.Announce(text, type, options)
  • Notify.DismissAll(player)

Requirements

  • Roblox Studio: Latest recommended
  • LuaU: Required
  • Dependencies: None
  • Compatibility: Desktop + Mobile
  • Compatibility: Works with any game and UI framework

Licensing

Permitted for use in personal and commercial Roblox games. Source code may be modified for internal use. Redistribution or resale of the source is not permitted.

View full licensing terms →

Full source code. Documented APIs. No black boxes.

Notification & Toast System ships with clean architecture, typed APIs, and step-by-step installation — so you can inspect, modify, and trust exactly what you are deploying.

Updates

Actively maintained

Coming Soon
Latest: 1.0.1Released 2026-04-03

Your license includes this release and every future update at no extra cost.

1.0.1Latest2026-04-03
  • Fixed: Dismiss button rendering as box instead of X icon
  • Changed: Polished demo panel header styling
1.0.02026-04-03
  • Added: Seven toast types with themed colors, icons, and sounds
  • Added: Animated stacking with auto-dismiss and progress timers
  • Added: Server-wide announcement banners
  • Added: Sticky notifications with manual dismiss
  • Added: Rate limiting and configurable positioning
  • Added: Demo panel with all notification types and burst mode

FAQ

Common questions

Get Notification & Toast System today.

One purchase. Full source. Instant download. Every future update included at no extra cost.

Secure Stripe checkout · License delivered instantly · No recurring fees