UI/UX, Engagement
Every great moment deserves a great notification.
Polished toast notifications, achievement popups, reward alerts, and server-wide announcement banners.
Preview
See it in action

Notification system hero
Show purchases, level-ups, rewards, and other live gameplay events through a polished in-game notification system built for real player feedback.

Feature preview
Preview rewards, alerts, achievements, announcements, and stacked notifications through a flexible in-game toast system.

Close-up alerts
Keep urgent alerts and system messages clear, readable, and consistent without disrupting gameplay.

Server announcement
Broadcast live events, warnings, and server-wide announcements through a clear, high-visibility notification banner.
Features
What you get
- Seven notification types with unique color themes and icons
- Animated slide-in/out with configurable position (6 anchor points)
- Auto-stacking with oldest-first eviction when the queue is full
- Progress bar timer shows remaining display time per toast
- Sticky notifications that stay until manually dismissed
- Server-wide announcement banners with slide-down animation
- Sound effects per notification type (configurable asset IDs)
- Rate limiting prevents spam (configurable per-second cap)
- One-line API — Notify.Success(player, "Title", "Body")
- Convenience methods for rewards, level-ups, and achievements
Stop rebuilding what Notification & Toast System already solves.
Production-ready source code, clean integration, and every future update included — so you ship your game, not your infrastructure.
From $7.99 · one-time
Use Cases
Built for these workflows
Reward Feedback
Show loot drops, currency gains, and purchase confirmations with themed reward toasts.
Progression Milestones
Celebrate level-ups, achievements, and quest completions with animated popups.
System Alerts
Warn players about low health, connection issues, or server restarts with color-coded toasts.
Live Announcements
Broadcast event starts, maintenance windows, and server messages to every player.
Pricing
One price. Yours forever.
Pay once, get full source code and every future update. No subscriptions, no per-seat fees, no recurring charges.
Personal
One-time payment — yours forever
For individual developers and solo projects.
- Full source code access
- Use in one Roblox experience
- Modify source for your project
- Deploy to live production
- All future updates included
- Installation & bug-fix support
Studio
One-time payment — yours forever
For teams and commercial game studios.
- Full source code access
- Use across multiple experiences
- Share with your development team
- Commercial-scale deployment
- Internal forks for studio use
- All future updates included
- Priority support response
Use across your entire studio
Compare tiers
Personal vs Studio
| Feature | Personal | Studio |
|---|---|---|
| Source code access | ||
| Production deployment | ||
| All future updates | ||
| Experiences allowed | 1 | Unlimited |
| Team sharing | — | |
| Internal forks | — | |
| Commercial use | Solo only | Full commercial |
| Support tier | Standard | Priority |
Technical
Integration details
Installation
Up and running in minutes.
- 1Copy the NotificationSystem folder into ServerScriptService.
- 2Copy NotificationClient.client.lua into StarterPlayerScripts.
- 3The system auto-initializes. From any server script: local Notify = require(path.to.NotificationEngine)
- 4Call Notify.Info(), Notify.Success(), Notify.Reward(), etc. from gameplay code.
- 5Optional: customize Config.lua for position, durations, and sounds.
API Surface
- Notify.Init()
- Notify.Info(player, title, body)
- Notify.Success(player, title, body)
- Notify.Warning(player, title, body)
- Notify.Error(player, title, body)
- Notify.Reward(player, options)
- Notify.LevelUp(player, level)
- Notify.Achievement(player, title, desc)
- Notify.Announce(text, type, options)
- Notify.DismissAll(player)
Requirements
- Roblox Studio: Latest recommended
- LuaU: Required
- Dependencies: None
- Compatibility: Desktop + Mobile
- Compatibility: Works with any game and UI framework
Licensing
Permitted for use in personal and commercial Roblox games. Source code may be modified for internal use. Redistribution or resale of the source is not permitted.
View full licensing terms →Full source code. Documented APIs. No black boxes.
Notification & Toast System ships with clean architecture, typed APIs, and step-by-step installation — so you can inspect, modify, and trust exactly what you are deploying.
Updates
Actively maintained
Your license includes this release and every future update at no extra cost.
- Fixed: Dismiss button rendering as box instead of X icon
- Changed: Polished demo panel header styling
- Added: Seven toast types with themed colors, icons, and sounds
- Added: Animated stacking with auto-dismiss and progress timers
- Added: Server-wide announcement banners
- Added: Sticky notifications with manual dismiss
- Added: Rate limiting and configurable positioning
- Added: Demo panel with all notification types and burst mode
FAQ
Common questions
Get Notification & Toast System today.
One purchase. Full source. Instant download. Every future update included at no extra cost.
Secure Stripe checkout · License delivered instantly · No recurring fees
